


Resident Evil 4 wasn't the only standout survival horror experience on Nintendo's under-rated GameCube system. Alter Ego (Activision, C64/PC/Apple II, 1986) And when the face huggers leap at you it is terrifying. There's also a brilliantly unsettling take on the movie's motion tracker sound effect that ramps up the scare factor considerably. Although movement is essentially limited to left and right (firing at doors lets you pass through them), the action is tense, and the importance of quick accurate aiming hints at the FPS genre to come. Players have to guide six of the film's characters through the colony base, toward the queen's lair. It's essentially a prototype first-person shooter, complete with moveable targeting reticule. Aliens: The Computer Game (Software Studios/Electric Dreams Software, C64/Spectrum, 1986)Īctivision developed a higher profile tie-in with the movie, but this version is far superior and has lasting significance in game design terms. The first-person view and smooth sensation of movement were astonishing at the time (especially considering it ran on the older 16k Spectrum), and it no doubt prepared the way for future variations on the free-roaming driving game.
#CAT GRIM REAPER CARTOON PC#
Written by lone coder Mervyn Estcourt (who also produced a PC remake almost 20 years later), this remarkably progressive 3D chase game gets the player to ride a futuristic motorbike through dense woodland, attempting to track down and shoot enemy riders. 3D Deathchase (Micromega, ZX Spectrum, 1983) What have I forgotten? What crimes against video game nostalgia have I committed? Add your own favourites in the comments section.
